
Hi 👋
I'm Bonne. Web dev (Ruby on Rails ❤️) and cofounder of a small company. As a parent, time is scarce, so most of my gamedev happens in the evenings, in Godot.
I'm aiming to ship a game on Steam before the end of 2030. Everything here is the road to that: jam entries, learning exercises, experiments. Some are simple, some are outdated, none of them are the Steam game (yet).
I've been building things on computers a lot longer than I've been a dev. AoE2 and Warcraft scenarios as a kid, COD2 maps a little later, then more maps in CS:S and CS:GO. The pattern hasn't really changed: I learn by doing.
If you try anything here, I'd love to hear what you think.
More at bfranse.com: devlogs, postmortems, tech tips and notes from the day job.